Put Mason in a better place for milk drinking Pen shouldn't walk into the frame when you install the crane Players should now always wake up in their beds and not the weird secret room Fixed problem of invalid switch of storage box Fixed a crash that would occur when Jasmine's Tour and Pen's Tutorial coincided Holding the stage over your head shouldn't cause graphical errors anymore Green hats will not make your character bald anymore Fixed an issue where green tutorial arrows in your workshop would stay forever Fixed an issue causing players to get stuck inside trains Fixed an issue causing the game to crash when your system was set to Polish or Russian Fixed issues causing players to get stuck in the Gecko Station dungeon 16th, chagelist is at the bottom of below link I'll have to keep it wishlisted until the Co-op release.Updated on April. I just examined the Steam page and saw the lack of it. Glad I checked my comment history and saw this. Without proper funding, we may need to release a simple version of the multiplayer with our full release and develop it more from there. Multiplayer will not be available in the beginning of Early Access, and will likely be tested towards the end. I am an early access PC player, can I get multi-player function? Much of this is dependent on your support! We’re also looking to create multiplayer specific missions and storylines. Players will be able to work, fight, and dungeon dive together. Much is still on the drawing board or in the design phase, but the aim is to support at least 4 players in an open world map, separate from the single-player map. We’ve heard you, and we are aiming to have a specific game mode for multiplayer, without interfering with our development of single-player. However, it will be on a separate map/game mode and won't be available until full release of the game, unless you're backer in a tier that gives you "Early Access to Steam Multiplayer" in which case you'll get access to multiplayer few months before full release.ĭoes My Time At Sandrock have multiplayer features? That was the whole point of Kickstarter campaign. My Time at Sandrock will have co-op multiplayer. Sadly makes it a hard pass for me, especially when combined with the other negative feelings generated from the above. I was mostly looking forward to the possibility that Sandrock might have MP. Originally posted by Solace:Doesn't matter much to me. All game development comes to an end sooner or later.Įarly access is not just for testing as many of them start out with very little content and then it takes any where from a year or two or more for all of the content to be completed and from that aspect they are not very fun to play, I'm getting rather tired of playing them in bits and pieces and waiting months in between updates, I mean I get that they need the ea support to fund the development but they just drag on for way to long and by the time the games are completed I've lost all interest in playing, it kind of ruins the experience when you can't sit down and play a complete game from start to finish, more than likely I will wait for MTaS to be complete before I buy it. What exactly do you think would be different if if MTaS skipped EA and released as full game? :lunar2020thinkingtiger:Īlso MTaP is complete and finished, not abandoned. Game going thru Early Access changes nothing other than it being tested more before release. :wizorbwink: You can simply wait for full release of the game sometimes in 2022. Originally posted by Anonymous Helper:Fortunately no one forces you to buy the game in early access or back it on Kickstarter.
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